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    April 23

    The definitive Carnegie Mellon MID reading list

    Former Student List:
    coming soon

    Official List:
    From Amazon:
    http://www.amazon.com/gp/richpub/listmania/byauthor/A3I2JM45R17WIC/103-3855968-6810216?%5Fencoding=UTF8

    GRADUATE DESIGN SEMINAR:
    The Idea of Design by Victor Margolin


    Discovering Design : Explorations in Design Studies by Richard Buchanan

    Art as Experience by John Dewey

    The Presentation of Self in Everyday Life by Erving Goffman

    The Sciences of the Artificial - 3rd Edition by Herbert A. Simon

    The Electronic Word : Democracy, Technology, and the Arts by Richard A. Lanham

    The Craft of Research, 2nd edition by Wayne C. Booth


    The Human Use of Human Beings: Cybernetics and Society (Da Capo Paperback) by Norbert Wiener

    Symbolic Interactionism : Perspective and Method by Herbert Blumer

    John Dewey: The Later Works, 1925-1953 : 1938/Logic: The Theory of Inquiry, Vol. 12 by Jo Ann Boydston

    A Grammar of Motives by Kenneth Burke

    Democracy And Education by John Dewey

    Paul Rand : A Designer`s Art by Paul Rand

    City Sense and City Design: Writings and Projects of Kevin Lynch by Kevin Lynch

    The Selected Writings of Richard McKeon : Volume One: Philosophy, Science, and Culture by Richard Peter McKeon

    Computers as Theatre by Brenda Laurel

    Changing Context of Information: An Introductory Analysis by Kevin J. McGarry

    Learning How to Learn by Jane Butler Kahle

    In the Vineyard of the Text : A Commentary to Hugh's Didascalicon by Ivan Illich

    The Aesthetics of the Japanese Lunchbox by Kenji Ekuan



    INTERACTION DESIGN:

    Digital Ground : Architecture, Pervasive Computing, and Environmental Knowing by Malcolm McCullough

    About Face 2.0: The Essentials of Interaction Design by Alan Cooper

    Where the Action Is : The Foundations of Embodied Interaction (Bradford Books) by Paul Dourish


    The Ecological Approach to Visual Perception by James Jerome Gibson

    Best Face Forward: Why Companies Must Improve Their Service Interfaces With Customers by Jeffrey F. Rayport

    Designing Visual Interfaces: Communication Oriented Techniques by Kevin Mullet

    The Elements of User Interface Design by Theo Mandel

    Why Things Bite Back : Technology and the Revenge of Unintended Consequences by Edward Tenner

    Flow: The Psychology of Optimal Experience by Mihaly Csikszentmihalyi

    Theory of Fun for Game Design by Raph Koster

    Identity and the Life Cycle by Erik H. Erikson

    The Design of Everyday Things by Donald A. Norman

    Technopoly : The Surrender of Culture to Technology (Vintage) by Neil Postman

    Now Don't Try to Reason with Me : Essays and Ironies for a Credulous Age by Wayne Booth

    The Art of Human-Computer Interface Design by Brenda Laurel

    The Meaning of Things : Domestic Symbols and the Self by Mihaly Csikszentmihalyi

    Design Research : Methods and Perspectives by Brenda Laurel

    Open Here: The Art of Instructional Design by Paul Mijksenaar

    Emotional Design: Why We Love (Or Hate) Everyday Things by Donald A. Norman

    Experience Design 1 by Nathan Shedroff

    The Design of Things to Come : How Ordinary People Create Extraordinary Products by Craig M. Vogel

    Creating Breakthrough Products: Innovation from Product Planning to Program Approval by Jonathan Cagan



    COMMUNICATION DESIGN:
    The Elements of Typographic Style by Robert Bringhurst


    Grid Systems : Principles of Organizing Type by Kimberly Elam


    Understanding Comics by Scott McCloud


    Typography: Macro- and Microaesthetics by Willi Kunz



    Universal Principles of Design : 100 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach Through Design by William Lidwell


    The Visual Display of Quantitative Information by Edward Tufte


    Envisioning Information by Edward R. Tufte



    Visual Explanations: Images and Quantities, Evidence and Narrative
    by Edward R. Tufte



    Thinking with Type : A Critical Guide for Designers, Writers, Editors, & Students (Design Briefs)
    by Ellen Lupton


    Toothpicks and Logos : Design in Everyday Life by John Heskett



    Grid Systems in Graphic Design: A Visual Communication Manual by Josef Muller-Brockmann



    Stop Stealing Sheep & Find Out How Type Works
    by Erik Spiekermann


    A History of Graphic Design by Philip Meggs (RIP)


    Industrial Design (World of Art) by John Heskett


    Design (Crash Course Series) by Thomas Hauffe


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